The CF Circus
About This Competition
Let the next chapter begin.
For 12 years, the CF Circus has been Iowa’s premier functional fitness competition, bringing together athletes of all ages and abilities for a weekend of community, challenge, and unforgettable memories. Over the years, we’ve hosted thousands of athletes, welcomed nearly 2,000 spectators annually, and given away more than $250,000 in prizes, cash, and giveaways.
And now, under the leadership of a new group of Ringleaders, The Circus is entering a new era. Expect everything you know and love: the wild events, the high-energy atmosphere, the camaraderie… but with a few more twists and turns.
What’s new?
-Improved athlete experience from start to finish
-Live leaderboard and scoring upgrades
-Bigger and better prizes
-Fresh programming with the same Circus flavor
-Even more surprises under the big top
This is the most exciting CF Circus yet. Spots will sell out fast so don’t miss your chance to be part of the next era of Iowa’s premier competition.
JOIN US FOR THE 2026 CF CIRCUS.
2026 details:
Format: Same-Sex + Mixed Pairs, RX/Intermediate/Scaled
Where: Ignit, 200 SE 37th Street, Grimes, IA 50111
Vendors: You will have an assigned booth, and can set up either Friday afternoon/evening OR Saturday morning
Spectators: Admission prices/times will be posted prior to event
Time (detailed schedule will be posted closer to event):
Tentative Schedule:
1/23/26
-Early bird check-in and Live Standards Briefing on Friday afternoon/evening
1/24/26
-Events will begin no later than 8:30am - each division will complete 2 events wrapping up no later than 7:00pm
1/25/26
-Events will begin no later than 8:30am - each division will complete 2 events wrapping up no later than 4:30pm
Source: Competition Corner
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Top Results
Top 5 finishers per division. View full results →
| # | Athlete | Points |
|---|---|---|
| 1 | Sassy Swass | 9 |
| 2 | Long Legs Short Temper | 13 |
| 3 | HOLIDAY BUNS (stole our guns) | 14 |
| 4 | Short and Sweet | 21 |
| 5 | Barbells and Bad Intentions | 29 |
| # | Athlete | Points |
|---|---|---|
| 1 | Ginger Snaps | 10 |
| 2 | 507 FAST | 12 |
| 3 | Weights Before Dates | 13 |
| 4 | Chaos | 17 |
| 5 | Literally Just Girls | 24 |
| # | Athlete | Points |
|---|---|---|
| 1 | Buns and Guns | 13 |
| 2 | Girlz of Elite | 16 |
| 3 | All Pain, No Gain | 17 |
| 4 | W Tribe Ladies | 21 |
| 5 | Burpee Now, Cry Later | 32 |
| # | Athlete | Points |
|---|---|---|
| 1 | Buns&Guns | 14 |
| 2 | Quads Only | 23 |
| 3 | Tony G & Abby B | 27 |
| 4 | The Fighting Finches | 29 |
| 5 | Drip & Dry | 34 |
| # | Athlete | Points |
|---|---|---|
| 1 | CFO1 | 11 |
| 2 | Fire and Ice | 17 |
| 3 | CrossFit St. Louis | 18 |
| 4 | German Chocolate | 21 |
| 5 | SHE'S PROBABLY STILL HUNGOVER | 23 |
| # | Athlete | Points |
|---|---|---|
| 1 | Swole Mates | 11 |
| 2 | Swanold Taminator | 13 |
| 3 | Former Heavyweights | 17 |
| 4 | Banking on Snacks | 17 |
| 5 | "Phil" "Collins" (epic drum solo) | 18 |
| # | Athlete | Points |
|---|---|---|
| 1 | Boys of Elite | 10 |
| 2 | Chronic Swimmers Itch | 21 |
| 3 | New City Fitness | 21 |
| 4 | Big Mansonas | 22 |
| 5 | Goldfinch B Team | 24 |
| # | Athlete | Points |
|---|---|---|
| 1 | Kilo Trained | 12 |
| 2 | Beef Donkeys | 16 |
| 3 | Teeny & Tiny | 19 |
| 4 | Mach One Mayhem | 23 |
| 5 | Chiron Built | 24 |
| # | Athlete | Points |
|---|---|---|
| 1 | Team Swehla | 8 |
| 2 | Lift Heavy, Drink Local | 17 |
| 3 | Married With Children | 19 |
| 4 | Gone with the Winded | 19 |
| 5 | Chalingua | 19 |
Workouts
EVENT 3: BARBELL PARADE
(SEE VIDEO EXPLANATION AT BOTTOM)
FORMAT
For Time – 6:00 cap (7:00 cap for coed)
Teams will complete the following in order:
For Time:
Clean Ladder (ascending weights)
10-8-6-4-2
FLOW & WORK REQUIREMENTS
Teams may divide work as they see fit. Each athlete does not have to complete a rep at each stage of the ladder in order to advance. However, coed teams may not advance their barbells and add the next weights until the total requisite reps for the station have been completed.
At 3, 2, 1, go, athletes step up to the first barbell. Once all 10 reps are completed, they will advance the barbell to the next section, add weight, then complete 8 reps. This will continue until they’ve finished the final 2 reps at the final weight.
Coed teams will have separate barbells. Once both barbells have advanced and weight added, one partner can begin working while the other adds weight to their barbell (e.g. complete 10 reps, both bars roll forward, the female athlete helps the male athlete load their barbell, male athlete begins working while female athlete loads their bar.
Both athletes must face forward when lifting.
Score: Time when the final rep is completed.
If capped, teams receive +1 per incomplete rep.
Tiebreaker is the time it takes to complete the round of 6 reps. Time will be marked when athlete shows control at the top in accordance with movement standards below.
DIVISION SPECIFICS
RX
Male: 225 - 255 - 275 - 295 - 315
Female: 145 - 165 - 175 - 195 - 205
INTERMEDIATE
Male: 185 - 205 - 225 - 255 - 275
Female: 125 - 135 - 145 - 155 - 165
SCALED
Male: 135 - 155 - 170 - 185 - 205
Female: 85 - 95 - 105 - 115 - 125
MOVEMENT STANDARDS
Cleans
- Barbell starts at the ground. Athlete pulls from floor and receives rep in front rack
- All reps must be completed facing forward.
- Squat or power cleans may be used.
- Touch and go reps are allowed.
- Athlete ascends to shows full extension of knees and hips, and elbows slightly in front of barbell - do NOT bring down before showing control
- AGAIN, PLEASE NOTE THAT EVERY REP COMES FROM THE FLOOR!
***YOU MUST MAINTAIN CONTROL OF YOUR BARBELL THROUGHOUT THIS EVENT - IF AT ANY TIME YOU EXHIBIT LACK OF CONTROL THAT PUTS YOURSELF OR OTHERS IN DANGER, JUDGES RESERVE THE RIGHT TO NO-REP
SCORING
Time cap: 6:00 or 7:00 (coed)
+1 added per remaining rep if capped
Tiebreaker is time it takes to complete the set of 6


EVENT 4: DEATH MARCH
(SEE VIDEO EXPLANATION AT BOTTOM)
FORMAT
For Time – 10:00 cap
Teams will complete the following in order:
For Time:
Cal Row (see division specific calories below)
40 Synchro Burpees over Worm
20 Worm Clean + Jerk
60' Worm Lunge
FLOW & WORK REQUIREMENTS
Both athletes will start behind the start line. At 3, 2, 1, go, the first athlete can start on the rower.
Teams may divide work as they see fit unless otherwise stated.
All worm burpees, c+j, and lunges must be completed synchronized, with both athletes moving the worm together. See standards below.
Row calories may be split between partners in any manner.
Athletes may rest as needed but may not advance until all reps at a station are completed.
After final lunge line is crossed, athletes will drop the worm and cross the finish line
Score: Time when the final rep is completed.
If capped, teams receive +1 per incomplete rep.
DIVISION SPECIFICS
RX M/M + F/F
For Time:
80/64cal Row
40 Synchro Burpees over Worm
20 Worm Clean + Jerk (140/110)
60' Worm Lunge
RX M/F
For Time:
72cal Row
40 Synchro Burpees over Worm
20 Worm Clean + Jerk (130)
60' Worm Lunge
INTERMEDIATE M/M + F/F
For Time:
80/64cal Row
40 Synchro Burpees over Worm
20 Worm Clean + Jerk (130/90)
60' Worm Lunge
INTERMEDIATE M/F
For Time:
72cal Row
40 Synchro Burpee Step Over Worm
20 Worm Clean + Jerk (110)
60' Worm Lunge
SCALED M/M + F/F
For Time:
80/64cal Row
40 Synchro Burpee Step Over Worm
20 Worm Clean + Jerk (110/80)
60' Worm Lunge
SCALED M/F
For Time:
72cal Row
40 Synchro Burpee Step Over Worm
20 Worm Clean + Jerk (90)
60' Worm Lunge
MOVEMENT STANDARDS
Row
May split row calories however between partners
athletes must have both feet in straps before pulling handle - athletes may not get off the rower or advance to the worm until until their cal count is completed
Synchro Burpees over Worm
rep begins with athlete’s chests-to-deck simultaneously (but on opposite sides of the worm - parallel to the worm)
rep is complete when both athletes ascend and two-foot hop (scaled can step) to other side of worm (athletes will start and finish each rep on opposite sides)
Worm Clean + Jerks
reps come from the floor each time
athletes pull worm to same shoulder, then press/jerk overhead to other shoulder, and finish rep when they return/drop worm to the ground.
Do not need to fully lockout at the top, only get over head to other shoulder and show control at the shoulder before lowering to the ground
Worm Lunges
athletes get worm on same shoulder in any fashion they choose
in a synchronized fashion both athletes begin walking lunges forward, tapping back knee each rep and coming to a full standing position at the top (knees and hips at full extension).
Athletes may NOT take mini steps forward to adjust feet.
There will be checkpoints every 20ft worth 1 rep. If athletes wish to drop the worm, they must have both feet of both athletes past the designated line, otherwise they must return to the previous checkpoint.
Both feet of both athletes must then be BEHIND the checkpoint line before they start lunging again, so the worm must be pulled backwards
Both feet of both athletes must cross the final checkpoint line and both athletes get across the finish line to receive a time. If athletes drop worm, they must pickup where they left off and continue until BOTH feet of BOTH athletes are past designated line.
SCORING
Time cap: 10:00
+1 added per remaining rep if capped
EVENT 2: DEBT COLLECTOR, PRESENTED BY BACK IN ACTION
FORMAT
For Time OR Max Reps – 12:00 total duration
EVERY 1:30 X 8 ROUNDS (OR COMPLETED REPS):
5 Snatches
10 Box Jump Overs / Step Overs
Max Bar MU / C2B / Ring Rows in remaining time until 50 / 100 / 100 reps
Teams will work through a repeating triplet with alternating partner intervals.
The workout ends immediately once the team reaches the target number of reps for their division and one team member crosses the finish line.
If the team reaches the target → Score is time
If the team does NOT reach the target → Score is +1 per rep remaining
PARTNER INTERVAL STRUCTURE
Partners alternate work every 1:30:
0:00–1:30 → Partner 1
1:30–3:00 → Partner 2
3:00–4:30 → Partner 1
4:30–6:00 → Partner 2
6:00–7:30 → Partner 1
7:30–9:00 → Partner 2
9:00–10:30 → Partner 1
10:30–12:00 → Partner 2
*Only one partner may work at a time. No transition or rest between intervals.
FLOW & WORK REQUIREMENTS
Athletes begin together at the start line beside the barbell. On 3, 2, 1 go, partner 1 steps up to the barbell to begin their snatches while partner 2 stays behind the line. Coed teams will have separate barbells so there will be no weight changes required between rounds.
Athletes must complete 5 snatches + 10 box reps before accumulating rig gymnastics reps each round. Rep must be fully locked out before time expires in the round in order to count.
There is no transition time between intervals.
Partner 2 stays behind the line until the beginning of the next interval.
Partner 1 must move back to the start line by the barbell before their next interval.
Partners must alternate rounds.
If time expires mid-round, only completed reps count.
Teams may finish the workout during any interval. The workout stops immediately once the final target rep is achieved and a time is assigned.
If capped at 12min without completing the requisite reps, score will be +1 for each non-completed rig rep (RX team only completes 43 reps, score = CAP+7)
DIVISION SPECIFICS
RX
Snatch: 155/105 lbs
Box Jump Overs: 24/20 in (Coed both athletes will jump 24”)
Target: 50 total Bar Muscle-Ups
INTERMEDIATE
Snatch: 115/75 lbs
Box Jump Overs: 24/20 in (Coed is 24/20 - teams are responsible for flipping boxes)
100 total Chest-to-Bar Pull-Ups
SCALED
Snatch: 75/55 lbs
Box Step Overs: 24/20 in (Coed is 24/20 - teams are responsible for flipping boxes)
100 total Ring Rows
MOVEMENT STANDARDS
Snatch
Barbell moves from ground to overhead in one motion
Power, squat, and split snatches are allowed (split snatches receive no credit until feet are side by side and standing fully upright and locked out)
Full lockout overhead with hips, knees, and arms extended
Coed teams will have separate barbells
Box Jump Overs
Two-foot takeoff required
Athlete must pass over the box (no requirement to touch on top of box)
No need to stand fully upright on top
Step-down permitted
Coed INT/SCALED only: athletes flip box (24” men / 20” women)
Box Step Overs (Scaled)
Start: both feet on ground
Both feet must contact the box at the top
No extension required at top
Finish: both feet land on opposite side
Use flat sides only (no corners)
Coed only: athletes flip box (24” men / 20” women)
Bar Muscle-Ups
Start: arms extended, feet behind vertical plane
Finish: arms fully locked out above/slightly in front of bar
Do not push away at the top until locked out fully
Any kip style allowed
Chest-to-Bar Pull-Ups
Start: arms extended, feet behind vertical plane
Finish: chest clearly contacts bar
Any style allowed (kipping, butterfly, or strict)
Ring Rows
All rings will be 40” from the ground
Heels of both feet must stay in front of the tape line underneath the reg
Heels on ground, legs extended/straight
Body stays straight - no kipping
Chest must touch rings at top, arms fully extended at the bottom (rep ends at lockout with straight arms, not at top of rings)
SCORING
Score: Time to complete target reps
If capped: +1 per rep remaining


EVENT 1: MIDWAY MENACE - PRESENTED BY WODTHREADS
FORMAT
For Time – 14:00 cap
Teams will complete the following in order:
2 ROUNDS
15 Worm Squats
120 Double Unders / 100 DU / 120 SU
15 HSPU / 20 Hand Release Push Ups / 20 Box Push Ups
THEN...
50 Synchro T2B / 40 Synchro T2B / 40 Synchro Leg Raises
THEN...
2 ROUNDS
15 Worm Squats
120 Double Unders / 100 DU / 120 SU
15 Strict HSPU / 20 HSPU (1 ab mat) / 20 Box Push Ups
FLOW & WORK REQUIREMENTS:
Athletes begin together at the start/finish line underneath/behind the rig. On 3, 2, 1 go, they will run under the rig, past their HSPU/T2B station to their worm.
All worm squats must be completed synchronized, with both athletes moving the worm together. Athletes will advance the worm away from the rig one section after each round.
Teams may divide work as they see fit unless otherwise stated.
Jump rope and gymnastics movements may be split between partners in any manner. The Jump rope of the non-working partner must remain on the floor while the other is working.
Athletes may rest as needed but may not advance until all reps at a station are completed.
When all reps are completed, athletes will cross the same start/finish line as the beginning of the workout to get their time.
Score: Time when the final rep is completed and finish line crossed. Fastest time wins.
If capped, teams receive +1 per incomplete rep.
DIVISION SPECIFICS
RX
Worm Squats:
M/M - 140, M/F - 130, F/F - 110
HSPU: kipping allowed in first two rounds, no kipping in next two rounds
INTERMEDIATE
Worm Squats:
M/M - 130, M/F - 110, F/F - 90
HSPU: kipping allowed, one abmat used
SCALED
Worm Squats:
M/M - 110, M/F - 90, F/F - 80
Box Push Up:
M/M - 20”, M/F - 24/20” (must flip own box), F/F - 20”
MOVEMENT STANDARDS
Worm Squats
Athletes must squat together with the worm supported on shoulders
Hip crease must pass below knee crease
Rep is complete when both athletes reach full hip and knee extension simultaneously
Double / Single Unders
Rope must pass under feet twice (DU) or once (SU) per jump
Only successful reps count
HSPU / Strict HSPU
Rep begins with athletes in full handstand position with arms locked out and hands AND all parts of hand and fingers within the green mats provided (may not begin in a headstand position or have part of hand/finger hanging off the mat)
RX kipping allowed in Part 1, strict only in Part 2
Head must touch the mat and full lockout with heels on the board at the top (no butt/shoulder contact with backboard)
Hand-Release Push-Ups
Hands clearly lift off ground at bottom with knees off the ground
Full extension at top
Athletes may not use their knees to “snake” their way up
Box Push-Ups
Start with hands on box, body in straight line (no saggy hips or pike) with arms locked out
Chest must clearly contact box
Full elbow extension at top and straight body position to complete rep
Partners can use their own side of the box, however, only two hands can be on the box at a time, so nonworking partner must keep hands off until it's their turn.
Coed teams must flip their own box.
Synchro Toes-to-Bar / Leg Raises
Athletes must be synchronized at the top of the rep
T2B: Both feet touch bar simultaneously
Leg Raises: Feet must pass hip crease with straight-ish legs
Arms start fully extended and feet behind vertical plane
SCORING
Time cap: 14:00
+1 added per remaining rep if capped


FLOATER: TWIN TORQUE
(SEE VIDEO EXPLANATION AT BOTTOM)
*This is the FLOATER WOD - it can be completed at athletes convenience any time Saturday or Sunday before the final workout (there will be lines at certain times).
FORMAT
AMRAP 6
Max Distance Farmer Carry
*Other Partner must hold axle bar in front rack while other partner works
FLOW & WORK REQUIREMENTS
Teams begin with:
- One athlete holding the axle bar
- One athlete performing the farmer carry
- The axle bar must be secured in a front rack position with both hands on the bar before the farmer carry athlete may advance.
- Farmer carry lane is 25 ft out + 25 ft back with cones at each end.
- Each 25 ft crossing = 1 rep
- Athlete must:
- Carry kettlebells down the lane
- Round the cone
- Return to the start line
- To continue past the start, athlete must round the start cone
- Kettlebells may only be set down behind a completed rep line.
- If the axle bar is dropped at any time:
- Farmer carry athlete must immediately stop
- Kettlebells must be returned to the previous completed line
- Athletes may switch roles at any time, but only after kettlebells have fully crossed a rep line
- Partial distances do not count.
Score: Total Farmer Carry Reps (25ft = 1)
DIVISION SPECIFICS
RX
Farmer Carry
70/53
Axle Bar
160/110
INTERMEDIATE
Farmer Carry
53/35
Axle Bar
110/70
SCALED
Farmer Carry
35/26
Axle Bar
70/50
MOVEMENT STANDARDS
Farmer Carry
- Kettlebells must be deadlifted to full control before moving forward
- Athlete must remain upright while carrying but may walk, speed walk, or jog to complete reps
- No dropping kettlebells
- Athletes may:
- Use a hook grip
- May NOT use grips
- Reps only count when both kettlebells and both feet fully cross the 25 ft line
Axle Bar Hold
- Athlete must maintain a front rack position
- Both hands must remain in contact with the bar at all times
- Rack options allowed:
- Traditional front rack
- Arms crossed
- Reverse grip
- No gymnastics grips allowed
- Any loss of control or drop invalidates carry progress beyond last completed line
SCORING
Total Reps at 6min
Media
Community
Event Details
Closes: Jan 19, 2026
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