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CULTURE GAMES 2025

Perth, WA, Australia
December 6, 2025
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About This Competition

CULTURE GAMES

INSPIR3D CULTURE’s Annual Community Workout Competition

4 hybrid aerobic and anaerobic workouts designed for all fitness levels, whether it’s your first competition or you’re a seasoned athlete.

- Maximum 3 people per team
- Maximum 1 male per team
- 2 athletes selected for each workout (1 resting if in a team of 3)

Whether you’re here for fun, fitness, or competition, this is your chance to connect, challenge yourself, and be part of the INSPIR3D community.

 

🏆 CULTURE GAMES – EVENT LINEUP
Divisions: RX/PRO & SCALED/OPEN
Winners: 1 RX/PRO Team + 1 SCALED/OPEN Team


🧮 SCORING OVERVIEW
Each workout ranked 1st–last per division.
Lowest total points across all events = overall winner.
Workout 1: Time to finish
Workout 2: Combined Deadlift weight + reps
Workout 3: Total reps (movement reps + calories)
Workout 4: Time to complete (or DNF if capped) Ties broken by highest placement in final workout.

Source: Competition Corner

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Divisions

OPEN / Scaled Division
Team · Team
OPEN / Scaled Division - Team of 2
Team · Team
PRO / RX Division
Team · Team
PRO / RX Division - Team of 2
Team · Team

Top Results

Top 5 finishers per division. View full results →

OPEN / Scaled Division
# Athlete Points
1 Kipping it real 9
2 JTL Sisters 16
3 Buns and guns 23
3 2 FROGS 1 POM 23
5 Tri & Stop Us 26
PRO / RX Division
# Athlete Points
1 McOttley 6
2 Fatigue pending 14
3 Stacy’s backups 16
4 IMPORTED GOODS 18
5 The real Slim Sleddies 21

Workouts

1.2 km Run (together)
1.2 km Row (YGIG – shared distance)
1.2 km Run (together)

* 1.2M RUN LOOP - STARTING AT YOUR ROWER, RUN UP TO WHIPPLE STREET CORNER, LEFT AT ABRAMS STREET, LEFT ONTO LEDGAR STREET, LEFT ONTO ERINDALE ROAD, LEFT BACK ONTO WHIPPLE STREET, RETURN BACK TO YOUR ROWER.

 

MOVEMENT STANDARDS

Athletes start standing behind their designated rowers. At the call of “3, 2, 1… Go!” both athletes begin a 1.2km run, which must be completed together.

Upon returning to their rower, athletes may begin the 1.2km row. If one athlete arrives before their partner, they may sit on the rower and adjust the foot straps, but may not touch the handle until their partner physically tags them in.

The final 1.2km run may not begin until the full row distance is confirmed by a judge. Once cleared, athletes must run together to the finish.

The team’s final time is recorded when the last athlete touches the cone placed at their designated rower.

The damper setting may be adjusted at any time by either athlete. Teams may pre-set their rower damper and foot straps prior to the start.

For Time- 20 Min Time Cap

800m Run (Together) 

800m Row (YGIG – shared)

800M Run (Together) 

* 800M RUN LOOP - STARTINGT AT YOUR ROWER, RUN UP TO THE WHIPPLE STREET CORNER AND BACK PAST THE FRONT OF THE GYM, DOWN THE DRIVEWAY AND AROUND THE 333M HYROX RUN LOOP (PAST THE BARN, ON ERINDALE ROAD FOOTPATH AND BACK ON WHIPPLE STREET TO YOUR ROWER.

 

MOVEMENT STANDARDS

Athletes start standing behind their designated rowers. At the call of “3, 2, 1… Go!” both athletes begin an 800-meter run, which must be completed together.

Upon returning to their rower, athletes may begin the 800-meter row. If one athlete arrives before their partner, they may sit on the rower and adjust the foot straps, but may not touch the handle until their partner physically tags them in.

The final 800-meter run may not begin until the full row distance is confirmed by a judge. Once cleared, athletes must run together to the finish.

The team’s final time is recorded when the last athlete touches the cone placed at their designated rower.

The damper setting may be adjusted at any time by either athlete. Teams may pre-set their rower damper and foot straps prior to the start.

PART 2 – 5 MIN AMRAP (10:00–15:00)

24 Wall Balls @6kg
12 Pull-Ups
1 person working at a time – split the work however you choose

Score B: Total Reps Completed (1 round = 36reps)  

 

MOVEMENT STANDARDS

AMRAP (5 minutes) – Begin at the 10-minute mark
Athletes perform as many rounds and reps as possible, starting with 24 Wall Balls. Work may be split between athletes as they choose, but a physical tag must occur between athletes before the next athlete may begin work.


Wall Balls: Rep begins from a full squat below 90 degrees. A squat clean is permitted for the first rep. Ball must be thrown to make contact at or above the target height. Targets: Lower for females, higher for males. Ball weight: 6kg for males and females. Rep is counted when the ball hits the target.

Pull-Ups: At the top of each rep, the chin must clearly break the horizontal plane of the bar. At the bottom, arms must be fully extended before the next rep begins. Allowed styles: Kipping, butterfly, or strict pull-ups.

 

PART 2 – 5 MIN AMRAP (10:00–15:00)

24 Wall Balls @4kg
18 Hanging Knee Raises

1 person working at a time – split the work however you choose

Score B: Total Reps Completed (1 round = 42reps)  

 

MOVEMENT STANDARDS

AMRAP (5 minutes) – Begin at the 10-minute mark
Athletes perform as many rounds and reps as possible, starting with 24 Wall Balls. Work may be split between athletes as they choose, but a physical tag must occur between athletes before the next athlete may begin work.


Wall Balls: Rep begins from a full squat below 90 degrees. A squat clean is permitted for the first rep. Ball must be thrown to make contact at or above the target height. Targets: Lower for females, higher for males. Ball weight: 4kg for males and females. Rep is counted when the ball hits the target.

Hanging Knee Raises: The rep begins from a full hang on the bar with arms and legs fully extended. Knees must rise above the hip crease for the rep to count, and both hips and knees must return to full extension before the next rep begins.

15 Min Total – 2 Part Score

PART 1 – 1RM DEADLIFT (0:00–10:00)
10 minutes to establish a 1 Rep Max Deadlift

Score = Combined Load Lifted 

 

MOVEMENT STANDARDS:

Each team is assigned 1 × 20 kg barbell.

At the call of “3, 2, 1… Go!”, teams have 10 minutes (0:00–10:00) to establish their heaviest deadlifts. 

Athletes may increase load freely but weight may not be reduced once plates are loaded onto the barbell. 

For the lift to count, bar must start on the ground and be lifted to full lockout at the hips and knees with shoulders behind the bar. Collars must be secured.

The heaviest lifts completed by both athletes in the team is counted towards the combined score. 

15 Min Total – 2 Part Score

PART 1 – 1RM DEADLIFT (0:00–10:00)
10 minutes to establish a 1 Rep Max Deadlift

Score = Combined Load Lifted 

 

MOVEMENT STANDARDS:

Each team is assigned 1 × 20 kg barbell.

At the call of “3, 2, 1… Go!”, teams have 10 minutes (0:00–10:00) to establish their heaviest deadlifts. 

Athletes may increase load freely but weight may not be reduced once plates are loaded onto the barbell. 

For the lift to count, bar must start on the ground and be lifted to full lockout at the hips and knees with shoulders behind the bar. Collars must be secured.

The heaviest lifts completed by both athletes in the team is counted towards the combined score. 

12 Min AMRAP – Total Reps + Calories

Partner 1: 1 ROUND OF;

10 Single-Arm DB Hang Clean to Overhead (M: 22.5 kg / F: 15 kg)
10 Burpees over DB
30ft (9m) Walking Lunges (bodyweight)

Partner 2: SkiErg (Max Calories)

Swap when round is completed (1 Round = 22 reps)

 

MOVEMENT STANDARDS

Athletes start standing face to face between their designated Ski Erg and dumbbell (DB). At the call of “3, 2, 1… Go!” both athletes turn around to begin their first assigned modality (Ski calories or the exercise round).

For the Hang Clean to Overhead, athletes must reach a standing position with hips fully extended before starting the first rep of the hang clean. Any press or jerk is allowed, but the DB must finish in full lockout overhead with hips and knees extended. Failure to start in a standing position results in a no-rep: the next valid rep counts.

For Burpees over the DB, the chest must touch the floor with shoulders below the elbows. In the jump over the DB, a two foot take off jump OR gallop is permitted - both feet must be in the air together at some point and pass OVER the DB. Reps completed in front of or behind the DB do not count.

In the lunge section, 1 rep = 4.5m / 15ft. The foot must fully cross the line for the rep to count. Once an athlete completes the 30ft walking lunges, they tap their skiing partner to swap roles. Passing of handles is permitted. 

 

12 Min AMRAP – Total Reps + Calories

Partner 1: 1 ROUND OF;

10 Single-Arm DB Hang Clean to Overhead (M: 17.5 kg / F: 10 kg)
10 Burpees over DB
30ft (9m) Walking Lunges (bodyweight)

Partner 2: SkiErg (Max Calories)

Swap when round is completed (1 Round = 22 reps)

 

MOVEMENT STANDARDS

Athletes start standing face to face between their designated Ski Erg and dumbbell (DB). At the call of “3, 2, 1… Go!” both athletes turn around to begin their first assigned modality (Ski calories or the exercise round).

For the Hang Clean to Overhead, athletes must reach a standing position with hips fully extended before starting the first rep of the hang clean. Any press or jerk is allowed, but the DB must finish in full lockout overhead with hips and knees extended. Failure to start in a standing position results in a no-rep: the next valid rep counts.

For Burpees over the DB, the chest must touch the floor with shoulders below the elbows. In the jump over the DB, a two foot take off jump OR gallop is permitted - both feet must be in the air together at some point and pass OVER the DB. Reps completed in front of or behind the DB do not count.

In the lunge section, 1 rep = 4.5m / 15ft. The foot must fully cross the line for the rep to count. Once an athlete completes the 30ft walking lunges, they tap their skiing partner to swap roles. Passing of handles is permitted. 

Workout 4 - GRIP & RIP - RX/PRO

For Time: 50 Barbell GTOH (Ground-to-Overhead)
Time Cap: 9 minutes

2 Athletes: 1 works / 1 rests
Athletes switch every 90 seconds until 50 reps accumulated

90-Second Flow:

40m Farmers Carry (M: 24 kg / F: 16 kg)
AMRAP Barbell Ground-to-Overhead (M: 50 kg / F: 35 kg)

 

MOVEMENT STANDARDS

Athletes start standing behind their kettlebells (KBs). At the call of “3, 2, 1… Go!” one athlete begins a 40m Farmers Carry (4 × 10m laps), traveling left toward the roller doors. Both feet must clear each line before changing direction, and athletes pass each line three times to complete the 40m.

After finishing the Farmers Carry, the same athlete performs as many Barbell Ground-to-Overheads (GTOH) as possible in the remainder of the 90-second interval. The GTOH begins from the floor and finishes with the bar overhead, with arms, hips, and knees fully extended.

Clean & Jerk and Snatch variations are allowed. Chalk and tape are permitted, while grips and lifting straps are not.

 

Workout 4 - GRIP & RIP - SCALED/OPEN

For Time: 50 Barbell GTOH (Ground-to-Overhead)
Time Cap: 9 minutes

2 Athletes: 1 works / 1 rests
Athletes switch every 90 seconds until 50 reps accumulated

90-Second Flow:

40m Farmers Carry (M: 20 kg / F: 12 kg)
AMRAP Barbell Ground-to-Overhead (M: 40 kg / F: 25 kg)

 

MOVEMENT STANDARDS

Athletes start standing behind their kettlebells (KBs). At the call of “3, 2, 1… Go!” one athlete begins a 40m Farmers Carry (4 × 10m laps), traveling left toward the roller doors. Both feet must clear each line before changing direction, and athletes pass each line three times to complete the 40m.

After finishing the Farmers Carry, the same athlete performs as many Barbell Ground-to-Overheads (GTOH) as possible in the remainder of the 90-second interval. The GTOH begins from the floor and finishes with the bar overhead, with arms, hips, and knees fully extended.

Clean & Jerk and Snatch variations are allowed. Chalk and tape are permitted, while grips and lifting straps are not.

 

 

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Event Details

Date
December 6, 2025
Location
Perth, WA, Australia
11 Whipple St, Balcatta WA 6021
Format
Team
Type
CrossFit
Registration
Opens: Oct 5, 2025
Closes: Dec 4, 2025
Source
Competition Corner

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